Damage
Damage is calculated by ATK, MAG, DEF, SPR of units who take action and its target.
When they equip spheres, the status of sphere will be added to the unit.
Damage Formula
General Damage = Damage + Magic Damage
Brave Burst Damage = General Damage * BB ATK buff
Damage
{( ATK * ( 1 + ATK Boost rate - ATK Reduction rate ) ) - ( DEF / 2 * ( 1 + DEF Boost rate - DEF Reduction rate) ) } * damage rate + random number (0-3)
Magic Damage
{( MAG * ( 1 + MAG Boost rate - MAG Reduction rate ) ) - ( SPR / 2 * ( 1 + SPR Boost rate - SPR Reduction rate) ) } * Magic damage rate + random number (0-3)
※Normal Attack is 100% of damage and 100% of magic damage ※"xx % of Damage" also has 100% of Magic Damage. ※"xx % of Magic Damage" also has 100% of Damage.
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