BRAVE FRONTIER HEROES [EN]
  • 🚀Get Started
  • What is BRAVE FRONTIER HEROES?
  • Cryptos
  • Eldoradia
  • Tutorial
    • 1
    • 2
    • 3
    • 4
    • 5
  • BFH2.0 New Contents List
  • 🔰General Q&A
  • ❓FAQ
    • 💡How to use BPC/ELS at BFH
    • 💡How to transfer your gamedata to other place / Smartphone [BFH APP] to PC(MetaMask)
    • 💡How to transfer your gamedata to other place / PC(MetaMask) to Smartphone [BFH APP]
  • ⚠️Bug Information
  • ✉️Contact
    • Prohibited actions for inquiries
  • 🎮GAME SYSTEM
    • 🗡️Quest
      • Sort
      • Party Level
      • Stamina
      • Quest 2.0
    • 🪄Event Quest
      • Frontier Gate
      • Raid Battle
    • 🏟️Arena(PvP)
      • Rank Match
      • Title Match ver 1.0
      • Title Match ver 2.0
      • Title Match ver 3.0
      • Player Match
    • ✨Asset
      • Units
        • Rarity
        • Element
        • Level
        • Status
        • Skills
        • Equipment(Sphere)
        • Art/ Art Skill
      • Party Edit
        • Position
      • Spheres
        • Rarity
        • Level
        • Status
        • Sphere Skills
        • Story
      • Accessories
      • Sphere fusion
      • Composition(Unit)
      • Crystallization & Limit Breaks
      • EX Ascension/EX Level Up
    • 🧳Item
      • Metal Ingots
      • Metal Orb
      • Ticket
      • Accessory Material
      • Potion
      • Brave Power Crystal Points(BPCP)
      • Eldoshard Points(ELSP)
      • EX level up materials
      • Mem
      • Gacha Coins
      • Reliec
    • 🏪Market
      • Summon(OLD)
      • Memoria Generation(NEW)
      • Delta Summon(NEW)
      • Prime Program
        • Prime Gift
      • EXP Exchange
      • Market Board
      • Gem Shop
      • Exchange
    • ⚔️Battle
      • Damage
      • Target
      • Agility/ Action order
      • Brave Burst
      • Element effect
      • Boost & status ailments
      • Duplicate Boost
      • Result
      • Team Battle
    • ‼️Frontier Mission
    • 🗺️Land
      • Benefits of having territories
      • Entry
      • Land Quest
      • Land EXP Exchange
      • Land Treasury/ Land Campaign
      • Land Mass
      • Territory
      • Chat Board
      • Land Edit
        • Base Camp
        • Training Center
        • Factory
      • [Old]Choose your Champion/Prediction Votes
      • [New]Prediction Votes & Land Lottery
      • [Old]World Crown ChampionShip(WCC)
      • [New] World Crown ChampionShip(WCC)
      • Land Total War
    • 🚩Demon Slayers(Guild)
      • Set up/Join
      • Member/Role
      • Chat Board/Announcement
      • Guild Vault/ Campaign
      • Captain
      • Demon Slayers Championship(DSC)
      • Demon Slayers All Out War
  • 🪙Tokenomics
    • Brave Power Crystal
    • Eldo Shard
  • 📝POLICY
    • About/ History
    • Asset Design
      • Units Ver.1.0
      • Units Ver.2.0
      • Spheres
      • Allocation for Developer
      • Stock-linked Dutch Auction
    • Gameplay of Developer
  • 📚OTHERS
    • About NFT
    • Campaigns
      • Login Bonus
      • Invite Friends & Get BFH Point
      • Get Memoria Tickets by exchanging 1,000 BFH points.
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On this page
  • Damage Formula
  • Damage
  • Magic Damage
  1. GAME SYSTEM
  2. Battle

Damage

Damage is calculated by ATK, MAG, DEF, SPR of units who take action and its target.

When they equip spheres, the status of sphere will be added to the unit.

Damage Formula

  • General Damage = Damage + Magic Damage

  • Brave Burst Damage = General Damage * BB ATK buff​‌

Damage

{( ATK * ( 1 + ATK Boost rate - ATK Reduction rate ) ) - ( DEF / 2 * ( 1 + DEF Boost rate - DEF Reduction rate) ) } * damage rate + random number (0-3)

Magic Damage

{( MAG * ( 1 + MAG Boost rate - MAG Reduction rate ) ) - ( SPR / 2 * ( 1 + SPR Boost rate - SPR Reduction rate) ) } * Magic damage rate + random number (0-3)

※Normal Attack is 100% of damage and 100% of magic damage ※"xx % of Damage" also has 100% of Magic Damage. ※"xx % of Magic Damage" also has 100% of Damage.

Example of complex effects mixed with characteristic enhancements, etc.

・Formula for calculating Weak Point ATK, Weak Point DEF, Element Resistance, sick, and Status Effect Incr when attacking with an advantageous attribute.

*The +20% from sick is added to the multiplier of Weak Point ATK.

Total Damage = ( Attack Damage + Magic Damage ) * ( 1.3 + Weak Point ATK Boost from Limit Break + Weak Point ATK Boost from Skills + Damage Increase from Sick - Weak Point DEF ) * ( 1 - Element Resistance from Skills ) * ( 1 + Status Effect Increase - Element Resistance from Limit Break )

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Last updated 7 months ago

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