Title Match ver 3.0
Last updated
Last updated
The Title Match is an official PvP event held on a regular basis.
During the period of a Title Match, you can gain BP ( Battle Point ) by battling against other players. You will get more BP by winning against a player who is strong.
Title Match Rankings are decided based on BP. The higher your BP, the higher your ranking will be!
You can get rewards ( BFH Points ) or titles. The higher your rank is, the better the rewards.
*You can check your title in your profile page.
There are some rules and requirements for each title match. Special Regulations are planned to added once or twice a month.
Title Matches are free to join, so feel free to come in and enjoy.
There are limits to attacking other players in a day. The count will be reset at UTC 3 pm.
You can freely choose your opponents from a maximum of 60 players, 30 above or below your current ranking.
Basically, you can’t join multiple title matches when they are held at the same time. However, please check the notice as you may be able to participate in more than one event.
No longer attack an opponent who has won once during the tournament.
Rankings will be determined by the amount of acquired BP. When there are two or more players with the same amount of BP, the rankings will be determined as follows: ( Condition 2 applies only if Condition 1 is the same )
1, The sum of added damage ranking(As Attackers)
2, The order of joining the title match
There are 4 types of BP
・IBP - Initial Battle Point ・VBP - Victory Battle Point ・BBP - Bonus Battle Point ・DBP - Defense Battle Point
Upon entry into the title match, Initial Battle Point will be distributed to participants according to the rank they have joined.
The amount of distribution is as follows.
Hero Class
All
1000
Conqueror Class
Epic or below
800
Gladiator Class
Rare or below
600
Warrior Class
Uncommon or below
400
Rookie Class
Novice only
200
VBP is BP that you can gain when you win in your offence (attack). VBP is calculated based on the strength of Unit/Sphere of either OFF(Offence) Party or DEF(Defence) Party.
When BP of your OFF PT or DEF PT is more than that of your current BP, it is updated in following conditions. -When BP of your OFF PT is higher than that of your current BP, it is updated after you attack other players. -When BP of your DEF PT is higher, it is updated after saving the party.
Because of this, BP of your Party is always the highest in your history. We recommend you to create strong party.
VBP = Sum of (Base Point + Level/5) of each Unit/Sphere of the opponent's Party whose BP is the highest
▼Base Point
L
60
30
E
35
25
R
25
20
U
15
15
C
-
10
N
5
5
Rep.F~S
1
1
Example 1) The party is consist of 5 Legendary Unit with lv.100 and 10 Legendary Sphere with lv.100 VBP = (60+100/5)*5 + (30+100/5)*10 = 900
Example 2) The party is consist of 5 Epic Unit with lv.90 and 10 Epic Sphere with lv.90 VBP = (35+90/5)*5 + (25+90/5)*10 = 695
Only when you win an attack, you can get bonus points in addition to your VBP, depending on the battle. The types of points are as follows. BBP is calculated based on VBP and rate of each categories.
The rate of each category will be decided for each title match
Total Damage
Total damage inflicted on the opposing party
※Varies depending on the tournament
Example) The title match with the regulation that "Total Damage" is 16% at maximum. If you win by inflicting damage equivalent to a 16% damage bonus to an opponent with 600 VBP, you will receive approximately 96 BP (600 x 16%) as a damage bonus out of your BBP.
If you are attacked and successfully defeated, you will get DBP. DBP is calculated according to the strength of the units and spheres of the attacking party you defeated.
If a player earns more than one Defense BP from the same player, the Defense BP is subtracted from the second acquisition.
Example) When you successfully defeat the attack(worth 100DBP) You can get 10DBP for the first time. And 5DBP for the second time, and 2DBP for the third time.......
You will not lose any BPs if you fail to defend.
DBP is limited to 1000BP at maximum per day. And it reset every 3 pm UTC.
Content is subject to change.
If you are attacked and defeated by another user, you will lose BP as a defensive loss.
The amount of BP lost is determined by the rank in which you participated and will be reduced until a maximum of 20 losses in one tournament. 20 losses will not be lost after that, no matter how many times you lose in defense.
The amount of BP lost is as follows.
Hero Class
All
50
Conqueror Class
Epic or below
40
Gladiator Class
Rare or below
30
Warrior Class
Uncommon or below
20
Rookie Class
Novice only
10
In the title match, there is a defensive party apart from the attacking party. Please note that any attacks from other players will be taken by the Defense Party.
Unlike the attacking party, once you change to the defending party, a certain amount of cool time will be required before you can change it again.
The contents may be changed outside of the title match period.